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{{Infobox
[[File:Red Mage.png|border|562x562px|left]]
 
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|image = Red Mage.png
The Duke Mages (or Grand Wizards as game producer Dave Oshry called them) are smaller, weaker variants of [[The Duke Brothers]] bosses from the [[The Foothills (Levels)|first episode]], except they have much less health and are smaller in size. Their attacks still maintain their homing capability and damage. The Duke Mage has a slightly more increased health pool than the regular mage. They will often be found fighting alongside other [[The Cult|Cult]] members, and sometimes the [[The Military|Military]]. While not a threat most times if tracked properly, when combined with other enemies the Duke Mage can easily kill an unaware or unskilled player. Their attacks can be directed into walls, floors, or even other enemies. The first pair of these is encountered in the end of the E2M1, when the mysterious voice says "Where do you think you're going?". They are later encountered often throughout [[The facilities (Levels)|Episode 2]].
 
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|health = 700
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|damage = 40
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|attacktype = Homing projectile
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|firstappearance = E2M1
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}}
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The '''Grand Wizards''', known unofficially as '''Duke Mages''' are a variant of [[The Duke Brothers]] bosses from the [[The Foothills (Levels)|first episode]], having much less health and smaller in size.
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Their attacks still maintain their homing capability and damage. The Duke Mage has a greatly increased health pool than the regular [[Mage]], at 700hp compared to a regular Mage at 180hp. They will often be found fighting alongside other [[The Cult|Cult]] members, and sometimes the [[The Military|Military]]. While not a threat most times if tracked properly, when combined with other enemies the Duke Mage can easily kill an unaware or unskilled player. Their attacks can be directed into walls, floors, or even other enemies.
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The first pair of these is encountered at the end of the E2M1, when the mysterious voice says "Where do you think you're going?". They are later encountered often throughout [[The facilities (Levels)|Episode 2]].
 
== Gallery==
 
== Gallery==
 
[[File:Duke mage.jpg|frameless]]
 
[[File:Duke mage.jpg|frameless]]
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[[Category:DUSK]]
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[[Category:Enemies]]
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[[Category:The Facilities]]
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[[Category:The Nameless City]]

Revision as of 17:50, 6 October 2020

Grand Wizard
Grand Wizard
Details
Health 700
Attack damage
(Cero Miedo)
40
Attack type Homing projectile
First appearance E2M1

The Grand Wizards, known unofficially as Duke Mages are a variant of The Duke Brothers bosses from the first episode, having much less health and smaller in size.

Their attacks still maintain their homing capability and damage. The Duke Mage has a greatly increased health pool than the regular Mage, at 700hp compared to a regular Mage at 180hp. They will often be found fighting alongside other Cult members, and sometimes the Military. While not a threat most times if tracked properly, when combined with other enemies the Duke Mage can easily kill an unaware or unskilled player. Their attacks can be directed into walls, floors, or even other enemies.

The first pair of these is encountered at the end of the E2M1, when the mysterious voice says "Where do you think you're going?". They are later encountered often throughout Episode 2.

Gallery

Duke mage