Dusk Wiki
Register
(Created page with "Duke mage is very similiar to a boss duo from the first episode, although he has much less HP and is smaller in size. However, his attacks still deal significant ammount of da...")
 
No edit summary
(16 intermediate revisions by 10 users not shown)
Line 1: Line 1:
  +
{{Infobox
Duke mage is very similiar to a boss duo from the first episode, although he has much less HP and is smaller in size. However, his attacks still deal significant ammount of damage and he definitely belongs to the stronger tier of Dusk enemies, since he can survive one shot from hunting rifle. He should be a high priority to deal with when encountered together with a group of different enemies, due to his homing fireballs, that need to be either blocked by some obstacle, or avoided long enough so they disappear.
 
  +
|image = Red Mage.png
  +
|health = 700
  +
|damage = 40
  +
|attacktype = Homing projectile
  +
|firstappearance = E2M1
  +
}}
  +
The '''Grand Wizards''', known unofficially as '''Duke Mages''' are a variant of [[The Duke Brothers]] bosses from the [[The Foothills (Levels)|first episode]], having much less health and smaller in size.
   
  +
Their attacks still maintain their homing capability and damage. The Duke Mage has a greatly increased health pool than the regular [[Mage]], at 700hp compared to a regular Mage at 180hp. They will often be found fighting alongside other [[The Cult|Cult]] members, and sometimes the [[The Military|Military]]. While not a threat most times if tracked properly, when combined with other enemies the Duke Mage can easily kill an unaware or unskilled player. Their attacks can be directed into walls, floors, or even other enemies.
The first pair of these is encountered in the end of the E2M1, when the mysterious voice says "Where do you think you're going?". They are later encountered pretty often throughout the whole Episode 2 The Facilities.
 
  +
 
The first pair of these is encountered at the end of the E2M1, when the mysterious voice says "Where do you think you're going?". They are later encountered often throughout [[The facilities (Levels)|Episode 2]].
  +
== Gallery==
  +
[[File:Duke mage.jpg|frameless]]
  +
  +
[[Category:DUSK]]
  +
[[Category:Enemies]]
  +
[[Category:The Facilities]]
  +
[[Category:The Nameless City]]

Revision as of 17:50, 6 October 2020

Grand Wizard
Grand Wizard
Details
Health 700
Attack damage
(Cero Miedo)
40
Attack type Homing projectile
First appearance E2M1

The Grand Wizards, known unofficially as Duke Mages are a variant of The Duke Brothers bosses from the first episode, having much less health and smaller in size.

Their attacks still maintain their homing capability and damage. The Duke Mage has a greatly increased health pool than the regular Mage, at 700hp compared to a regular Mage at 180hp. They will often be found fighting alongside other Cult members, and sometimes the Military. While not a threat most times if tracked properly, when combined with other enemies the Duke Mage can easily kill an unaware or unskilled player. Their attacks can be directed into walls, floors, or even other enemies.

The first pair of these is encountered at the end of the E2M1, when the mysterious voice says "Where do you think you're going?". They are later encountered often throughout Episode 2.

Gallery

Duke mage