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=== Introduced in Episode One === |
=== Introduced in Episode One === |
Revision as of 08:03, 21 October 2020
Enemies are the main obstacles to overcome in Dusk. Each enemy has its own unique attacks and appearance, with most enemy types appearing multiple times throughout each episode. A comprehensive list of enemies can be found down below.
List of common enemies
Introduced in Episode One
Introduced in Episode Two
Introduced in Episode Three
Bosses
Episode One
Episode Two
Episode Three
Enemy factions
Trivia
- Enemies are described as "monster_*" in the entities list. Ex: The Black Phillip is listed as monster_blackphillip.
- The entities.txt file(which lists all entities) has some legacy entity names, such as monster_gman and monster_ogre, presumably for compatibility with Half Life and Quake.
Gallery
Leathernecks attack Dusk Dude in E1M1: Head Cheese.
A trio of Mages in front of the railway bridge in E1M5: Sawdust.
A Black Phillip by the farmhouse in E1M2: Down on the Farm.
A Possessed Soldier attacking Dusk Dude in E1M10: Creations.
Two Rats ambush Dusk Dude in E1M2: Down on the Farm.
A Possessed Scarecrow prepares to shoot Dusk Dude behind a shed in E1M3: Old Time Religion.
A couple of Fork Maidens stalking the fields in E1M7: Dead of the Night.
An uncloaked Wendigo charges Dusk Dude in E2M2: The Unseen.
Scientists roaming the halls of E2M5: The Escher Labs.
Two Welders prepping their flamethrowers in E2M6: The Erebus Reactor.
Bone Monks float ominously above the snowy ruins of E3M2: Fire and Ice.
An enraged Horror sprints from the basement of E3M4: Crypt of the Flesh.
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