Enemies are the main obstacles to overcome in Dusk. Each enemy has its own unique attacks and appearance, with most enemy types appearing multiple times throughout each episode. A comprehensive list of enemies can be found down below.
List of common enemies[ | ]
Introduced in Episode One[ | ]
Introduced in Episode Two[ | ]
Introduced in Episode Three[ | ]
List of bosses[ | ]
Episode One[ | ]
Episode Two[ | ]
Episode Three[ | ]
Enemy factions[ | ]
Trivia[ | ]
- Enemies are described as "monster_*" in the entities list. Ex: The Black Phillip is listed as monster_blackphillip.
- The entities.txt file(which lists all entities) has some legacy entity names, such as monster_gman and monster_ogre, presumably for compatibility with Half-Life and Quake.
Gallery[ | ]
Leathernecks attack Dusk Dude in E1M1: Head Cheese.
A trio of Mages in front of the railway bridge in E1M5: Sawdust.
A Black Phillip by the farmhouse in E1M2: Down on the Farm.
A Possessed Soldier attacking Dusk Dude in E1M10: Creations.
Two Rats ambush Dusk Dude in E1M2: Down on the Farm.
A Possessed Scarecrow prepares to shoot Dusk Dude behind a shed in E1M3: Old Time Religion.
A couple of Fork Maidens stalking the fields in E1M7: Dead of the Night.
An uncloaked Wendigo charges Dusk Dude in E2M2: The Unseen.
Scientists roaming the halls of E2M5: The Escher Labs.
Two Welders prepping their flamethrowers in E2M6: The Erebus Reactor.
Bone Monks float ominously above the snowy ruins of E3M2: Fire and Ice.
An enraged Horror sprints from the basement of E3M4: Crypt of the Flesh.
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