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Dusk Wiki
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Chomper
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{{Infobox |image = Chomper.png |health = 7000 |damage = 200 (10 pellets) |attacktype = Projectile |level = E3M3 }} '''Chomper''' is a boss encountered in [[The Nameless City]]. It makes its appearance in [[E3M3: City of Shadows]] and is exclusive to that level. Chomper resembles a large, red fish with a gaping maw. == Encounter == After successfully acquiring the red key and opening the well, the player will need to jump in to acquire the yellow key. After navigating a short tunnel, the player will come across sunken ruins with a large wall on the other side of the room. Interacting with said wall will reveal a room where Chomper exposes itself to the player, initiating the fight. == Tactical Analysis == Chomper spawns with roughly 7000 health, making it an average health boss to fight against. Its main method of attack is to fire a spread of blood shots that are similar to the [[Black Phillip]]'s, but slower in speed. This spread encompasses around eight to nine shots and is signaled by a distinct noise. Chomper also tends to move away from the player, preferring to huddle in a corner until fired at. This makes the boss one of the easier fights in The Nameless City. As with most bosses, Chomper is weak to stronger weapons like the [[Riveter]], [[Hunting Rifle]], and [[Crossbow]]. However, the fact that the fight takes place underwater renders weapons like the [[Mortar]] obsolete. Additionally, the player's movement is slowed underwater, making it difficult to dodge Chomper's projectiles. A good strategy for fighting Chomper is to use mainly hitscan weapons like the Hunting Rifle or [[Assault Rifle]]. The [[Sword]] can also be used to deflect any stray projectiles from Chomper's spread. [[Category:DUSK]] [[Category:Bosses]] [[Category:The Nameless City]]
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